The problem editor

In problem view, you can edit problem description options, as well as material properties, field sources and boundary conditions. The tree shows the names of files, referenced by the problem. Data and library data tree branches contain label lists, assigned to geometry entities consisting the model: blocks, edges and vertices in case of 2D modelling, and bodies, faces, edges and vertices in case of 3D modelling.

Icons displayed by the labels mean:

Icon

2D Problems

3D Problems

Block label with material properties specified

Body label with material properties specified

Edge label with boundary condition specified

Face label with boundary condition specified

Vertex label with boundary condition or source specified

Edge label with boundary condition or source specified

- none -

Vertex label with boundary condition or source specified

Empty block label excluded from consideration

Empty body label excluded from consideration

For both 2D and 3D problems: Labels with no properties specified referenced in models

For both 2D and 3D problems: Label with default boundary condition and zero source


How to:
Change problem properties
Create a label
Edit label properties
Rename a label
Delete a label
Duplicate a label
Move label to other location

Related Topics
The problem database
Editing problem properties